AI Insights · Timothy · October 2021
Top Dinosaur Games on Android in Israel Q3 2021
Discover the performance trends of the top 5 dinosaur games on the Android platform in Israel during Q3 2021, based on data from Sensor Tower.
During the third quarter of 2021, the top 5 dinosaur-themed games on the Android platform in Israel showcased varied performance metrics. Here’s a detailed look at each game’s weekly downloads, revenue, and active user trends, based on Sensor Tower data.
Dinosaur Rampage saw fluctuating weekly downloads, starting at approximately 1.3K at the end of June and peaking at around 1.7K in late August. The game’s weekly revenue was minimal, with occasional peaks of up to $5. Weekly active users demonstrated a modest increase from 5.8K in late June to a peak of 6.5K in late August, before stabilizing around 5.7K by the end of September.
Wild Dino Hunting: Zoo Hunter experienced a decline in weekly downloads, starting at 1.1K at the end of June and decreasing to 403 by the end of September. The game generated a single peak in weekly revenue of $22 in early August. Active users showed a similar declining trend, starting at 1.2K in early August and ending at 886 by the end of September.
Angry Dinosaur City Rampage had a notable spike in downloads mid-July, reaching approximately 1.5K, but then saw a decline to around 512 by the end of September. Active users followed a similar trend, peaking at 880 in late July before decreasing to 342 by the end of the quarter. This game did not generate any revenue during this period.
King Kong Gorilla City Attack showed some variability in weekly downloads, starting from 60 in late June and peaking at 1K in early August, before descending to about 494 by the end of September. Active users peaked at 445 in early August and fluctuated around 265 by the end of the quarter. This game did not report any revenue during the period.
Deadly Dino Hunter Simulator saw a steady increase in weekly downloads, starting at 95 in late June and reaching a high of 986 by mid-September. Active users followed a similar upward trend, beginning at 42 in late June and peaking at 533 by mid-September. This game also did not generate any revenue during the quarter.
For more detailed insights and data, visit Sensor Tower.